Through strict breeding, surgical alteration, or intense meditation, your body has been molded into a living crucible. You practice the primordial art which precedes all others; biochemistry. All arts, sciences, philosophies and moralities collapse towards a singular point, towards the slavish desires of the gastrointestinal tract. The body is merely a mechanism for the ingestion of organic matter, and the mind is merely the body's operator. Thus, mastery of the self does not revolve around discipline of the body or mind, but of mastery over Metabolism.
Skills: 1. Cooking, 2. Philosophy, 3. Anatomy.
Never fumble with knives or axes, can wear up to 4 slots worth of armor.
Starting Equipment: Apron (1 slot of armor, emblazoned with your guild mandala,) Cleaver (Functions as a hand axe, can be thrown,) Cannibalism License (1 Slot worth of paperwork in a fire/waterproof envelope.)
A. Crop, Catabolism +1 MD
B. Internal Alchemy +1 MD
C. Twin Minds +1 MD
D. The Body Electric +1 MD
(A) Crop: You have the uncanny ability to eat things without digesting them. Gain [Template] inventory slots inside your stomach. You cannot store anything poisonous or sharp in them. Acidic is fine though, since that's what your stomach is for. You can store liquids and organic material without soiling, damaging, or mixing them.
(A) Catabolism: Roll MD to break chemical bonds within your body and release it as bio-electricity through the following effects. Your hands are always warm, and you can survive exposure to elements as if your were wearing a full fur coat, even if you're naked.
- Burning Hands: Deal [sum] burning damage to a creature or object you touch. Roll to attack a creature, no damage on a miss.
- Mage Hand: Pull a small (1 slot or fewer) object within [sum]x5' towards you. If the object is held, the creature gets a save vs. wands.
- Magic Missile: Launch a piece of ammunition or thrown weapon as if it were fired normally, dealing +1 damage.
- Shove: Shove a creature the same size as you or smaller back [dice]x5'
(B) Internal Alchemy: Blood, Bile, and Fat are the primary ingredients of alchemy. Your body produces them in surplus. Roll MD to create materials within your guts and expel them from your hands. There may be further techniques to learn from tomes and experimentation, seek them out to gain new abilities. You may also give yourself kidney stones and ulcers at will.
- Acid Spray: Deal 2d4 damage to things within a [sum]x5' cone of you. Creatures save vs. wands to avoid damage. You can also simply create [dice] slots of acid within your stomach inventory.
- Web: Launch a net of woven collagen, creatures within a [sum]x5' cone of you must save vs. wands or be webbed. Creatures trapped in the web may move half their speed or act on each of their turns, but not both. The web is flammable, if any webbed creature is struck by fire, all webbed creatures take [dice] fire damage and are freed from the web.
- Fog Cloud: Spray greasy smoke from your hands, creating a cloud of fog with a diameter of [sum]x5'. Any attack made through the smoke takes a -2 penalty for blindness, if appropriate.
- Create Food: Spray milk everywhere within a [sum]x5' cone of you. Doesn't deal any damage, but thoroughly soaks everything in its radius. You ca also simply create [dice] slots of cheese within your stomach inventory, which work as rations. The party will not thank you.
(C) Twin Minds: Your stomach has a mind of its own. If you are mind controlled, unconscious, or otherwise no longer in control of your actions, you still control the use of your spells. Decapitation is no longer lethal to you, you must be beheaded and disemboweled before you will die.
(D) The Body Electric: Fire runs through your veins. Expend 1 MD without rolling it to take an extra turn in combat, this can be done at any time, even interrupting an enemy's attack.
TOOLS OF THE TRADE
- War Shears (2 slots:) A pair of serrated scissors as tall as a man. The outside edge is also sharpened. It has been engraved with a map of the digestive system. Damage as a great-sword.
- Destrier (3 HD creature:) A black horse with the wrong kind of hooves. Its guts are boiling hot. Can be ridden or used as a pack beast. Cowardly and proud, it refuses to engage in a fight where it could be injured.
- Candied Durian: A black goat's horn hollowed out and filled with its own whipped fat and slices of durian. Decadent and sweet. 3 doses.
- Salt (2 slots:) A sack filled with salt.
- Gelatine: A tin of powdered gelatin. Turns 1 slot worth of water into 4 slots worth of translucent, jiggling, jelly. 6 doses.
- Ammo case: A rectangular box of brass, engraved with a picture of a rib cage filled with blackbirds. Inside there are 12 lead bullets inscribed with the picture of a bird, fit for a sling or pistol.
- Metal Dentures (no slots worn, 1 slot in inventory:) Replaces your teeth, sometimes with an ivory veneer to disguise their nature. You can chew anything that used to be alive, and they can be removed to be used as bullets for a sling or pistol.
- Sack of Mice: A snack for the road. 2d6 inside.

