Monday, January 2, 2023

(2) The Stone of Caliber

Terrain- Rocky, Wet, highland, A river runs southward through the hex, shallow enough to ford where it meets a lake in the center. 


The Lake: Shallow and silty water, lily-pads and humming skeeters and water striding spiders. Long legged birds stalk the thrushes.


Odd effects/ bodies left in the water here do not rot or degrade. The bottom of the pool is littered with corpses in blankets and tapestries weighed down by smoothed stones. The nearby town of Omadien buries their dead here. The pond's ecosystem treats the corpses as any other stone, and does not eat of their flesh. The same applies to wild animals that fall in and drown, but anything native to the ecosystem such as moss or fish is fair game.

The island// center of the lake. There is a large stone that rises from the green, and an anvil on top. There is a Riftsabre thrust through the anvil and into the stone. The Sabre looks to be made from gold wires woven together and burnished, and is as tall as a man. The flat of the blade on either side is woven into the glyphs "Cherish" and "Abandon." Excavation would reveal the stone to be perfectly spherical deposit of alternating granite and basalt. Caliber cannot be pulled free by any means, unless the challenge bears the mark of conquest upon their skin.


Stuff:

2. A historian from a noble house and a coterie of scribes  and servants. Examining Caliber and noting its markings and shape for posterity.

3. A handful of Falconer hunters are letting their birds drink from the river.

4. Pallblood Knight taking a rest. They hold their boots in one hand and stroll across the water.

5. Village folk harvesting water lilies from the lake.

6. Gaggle of foolish youths forded the river in a lily-fishing boat, are taking turns trying to pull Caliber from the anvil.

7. Village folk fetching water.

8. A giant dog is drinking from the river.

9. Recurring NPC.

10. Outlaws in a flat canoe creep along the river, trying to hide corpses that they've fetched from the lake beneath a tarp. Headed downriver to sell the bodies to necrophages.

11. Sentient pod of dolphins. Very lost. Speak by psychically vibrating your inner ear.

12. The elder of Omadien and some priests are blessing Caliber with rosewater and rice.



Riftsabre: A sword from an older time when men were more knowledgeable of Divine Alchemy. They are typically the size of a Zweihander and made of unknown materials. They are harder than any mundane material, and thus cannot be sampled for experimentation. Riftsabres are rarely all one piece, rather woven from multiple threads like wicker, often into the shape of glyphs and pictures. No two Riftsabres are alike. Their shapes are fanciful, but due to their attributes this ornamentation does not affect their use. Despite being held like any other sword, the weight of the weapon falls onto the wielder's center of mass. (Though Riftsabres are separated into "male" and "female" categories, men have difficulty using women's Riftsabres, though women have less difficulty using men's. Thus the use of counterweight belts is common among Rift-Duelists.) Whatever causes this odd weight distribution also provides perfect leverage- Riftsabres face almost no resistance against their cutting edge from any position. They can be used mid-air, underwater, and are almost impossible to remove from another's hand against their will. Since the knowledge of their construction is lost to all but the most powerful cults, they are incredibly valuable. They're magic super-swords, you get it.


Rift - Sabre

(Rift- Both in the otherworldly sense and the Breaking sense. The blades are the provenance of angels, and their capacity for destruction is infamous.) (Sabre- in the sense of dueling. Often the only method of defeating a Rift-Duelist is by single combat. The length and power of a Riftsabre allow them to decimate halberdiers and even pikemen on a field. Sabre also bring to mind the role of cavalry lancers.)